Instructional Technology Models and Practices
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Overview
Subject area
EDU
Catalog Number
227
Course Title
Instructional Technology Models and Practices
Department(s)
Description
Students will examine topics in Instructional Technology such as digital citizenship, equity and accessibility, and the positive impact of computer-integrated education on student achievement and engagement. They will complete a 10-hour practical experience, where they will demonstrate proficiency with digital technologies in an educational setting by developing and implementing computational artifacts for a K-12 classroom. Students will address state standards as they follow technology-based course-design models (for example, game-based learning and universal design for learning) to create developmentally-appropriate lesson plans and activities. These standards include the New York State Education Department’s Computer Science and Digital Fluency Learning Standards.
Typically Offered
Offer as needed
Academic Career
Undergraduate
Liberal Arts
No
Credits
Minimum Units
3
Maximum Units
3
Academic Progress Units
3
Repeat For Credit
No
Components
Name
Field Studies
Hours
1
Name
Lecture
Hours
2.5
Requisites
036176